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SplitANIM.Doc
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SplitANIM V1.0 - Split one animation into two.
SplitANIM is used to split a single animation into two smaller ones.
This is mostly used to enable manipulation of an animation that is too
large to fit into memory. This program is freely re-distributable.
This means that you may distribute it to anyone, or anywhere that you
so desire providing that this unaltered file, and the original unmodified
program are distributed together.
To use SplitANIM you must first know how many frames are in the
animation that you want to split. This information can be obtained through
the use of the ANIMInfo program. Once you know how many frames there are
in the animation you must decide where you wish to split the animation.
At this point you can use SplitANIM to perform the operation.
To call SplitANIM from CLI simply type :
SplitANIM <return>
To run SplitANIM from workbench simply double click on its icon.
You will be prompted for the full pathname of the animation that you
wish to split, and the frame at which you wish to split it at, and the
destination anim name. The program will append a ".1" and a ".2" to the
destination name, for the two new animation names.
If you wish you can give the information to SplitANIM on the command line
when calling it from a CLI.
i.e. SplitANIM animname 15 <return>
SplitANIM will create two new files with the same name as the original
except that it will append a ".1" and a ".2" to the end. These two files
are valid Opcode-5 Animations and can be viewed and manipulated as such.